
The characters that you control are presented in an almost super deformed style, with only their heads really visible, and with no noticeable animation on these characters when they are moving or attacking. I don’t know why, as it doesn’t seem to offer any particular advantage over the squares, but there we go.

Well, not so this one, and instead they come in the form of hexagons. In the majority of games of this type you’ll find the battlefields divided into squares.

Presentation wise and it must be said that Battle Brothers is an odd duck – and that’s being kind. Sadly, things haven’t gone well, and the company has been roundly battered by the bandits – it is up to us to pull their bits out of the fire, rebuild the company and hone them into a lean, mean fighting machine. In this case, Battle Brothers refers to the name of a mercenary company, who, as the game opens, have been sent to chase down a notorious bandit by the name of Hoggart the Weasel. So, as usual I like to kick off by mentioning the story of the game.
